• root@lemmy.world
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    1 年前

    Wait, If Windows is 96.21% and Linux is 1.96%, then MacOS is 1.83%?

    Wouldn’t that make Linux 2nd place?

      • muhyb@programming.dev
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        1 年前

        I guess people just trying to do things with what they have. I had a friend who plays LoL on a Mac. She also used Steam on it but there were very few games.

        • itsJoelle@lemmy.world
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          1 年前

          It depends, actually. You can stack translation layers to take things from x_86 -> Arm and stuff intended for Windows -> MacOS. Depending on your solution sometimes you need to use Microsoft’s x86 translation layer and some times you use Apple’s.

          This takes a pretty big hit tho. And for a long time DX12 was an issue, but with Apple’s release of the GameDev porting kit (intended for developers) you could now do play those titlss through a WineBottle. Many users did this (myself included) and I think commercial products like CrossOver are able to have the same functionality. Playing D4 on my base m1 was kinda wild.

          It’s honestly kinda fun if you like tinkering, but not ideal if you care about raw performance. Ultimately tho, my Linux system is just easier now, but if I get curious if I can run a game on the thinnest laptop I own I reach for my Mac.

        • owf@feddit.de
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          1 年前

          ARM isn’t the problem. Some games have native ARM ports, and x86 games can be run by Rosetta. It’s not as fast as native, but broadly comparable with the performance of the previous gen Intel chips they replaced.

          A bigger problem on macOS is that they dropped support for 32-bit software a few years ago in Catalina. Not a problem with newer games, but it decimated Mac users’ Steam libraries.

          And the biggest problem is that Apple just doesn’t give a shit about gaming. Every few years, they claim they’re going to do games, but quickly forget about it. They’ve never put decent video cards in Macs, and never hesitate to throttle hardware if proper cooling would mean a larger enclosure, so AAA games typically arrive on macOS years late, when second-rate or integrated video cards can run them.

          If they actually cared, they’d have their own Vulcan implementation. Instead, they’re focused on their own proprietary Metal API.

          Basically, Apple and AAA game studios have been ignoring each other for decades.

  • havokdj@lemmy.world
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    1 年前

    Math don’t add up, Linux would be second because whatever else would only have 1.83.

    Second place baby!

  • Koffiato@lemmy.ml
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    1 年前

    Even if it was all gamers, that’d push a lot of companies to care about Linux a whole lot more. Venn diagram of people who spend a lot of money in tech stuff and people who play games is almost a circle nowadays.

    • Blackmist@feddit.uk
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      1 年前

      I don’t even think Valve really care about Linux. At least not in the same way that Linux users care about Linux.

      They just care about getting the costs of Steam Deck down, and don’t want MS to go mental and pull the rug from under their business model.

      I’m surprised by how much of my Steam library would work on the Deck, tbh. Out of nearly 1300 games, 407 are verified, and 931 are verified and playable. Be nice if you could stream the rest (either from your own PC or an external provider), but Geforce Now showed that was a minefield (I suspect due to exclusive streaming rights already being to sold to someone else) and publishers freaked the fuck out, despite it being none of their business where I run my purchased games.

      • LeFantome@programming.dev
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        1 年前

        They care about Microsoft not 100% controlling access to the platform Steam customers use. Valve cares about Linux because they need an escape strategy if Microsoft ever locks them out.

        • Blackmist@feddit.uk
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          1 年前

          I thought they were going that way with Windows 11 S that prevented you using anything other than the MS Store, but it turns out you can just switch S mode off.

          It would be mental for MS to do it. Their desktop dominance hinges entirely on people still being able to run the last 30 years or so of wonky old software.

          • chatokun@lemmy.world
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            1 年前

            S mode is in 10 also. I work for a MSP that recommends virtual desktops to our clients, so we often have to help users connect from their home PCs. It wasn’t a ton, but enough people were locked in S-mode we all had practice walking them through disabling It, because it blocks our remote control app also if in s made.

      • Adub@lemmy.world
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        1 年前

        You can stream from your own PC. They have remote play and Steam Link for android.

    • Aceticon@lemmy.world
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      1 年前

      I’ve worked in server-side systems development for over a decade, in all sizes of company, and Linux has been ubiquitous on the server side for ages: it’s simply the most problem free way of maximizing the hardware you have, not to mention cheaper (both upfront and TCO).

      It’s only on the desktop that it’s not.

  • Aceticon@lemmy.world
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    1 年前

    I actually feel sorry for that first placed kid on the picture: he formally won but clearly feels beaten by the sheer enthusiasm of the 3rd place one.

  • PriorProject@lemmy.world
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    1 年前

    This, but desktop linux users are on the step for 193rd place while excitedly screaming and holding a third-place sign. Steamdeck users are on the 3rd-place step while calmly playing their deck.

  • superminerJG@lemmy.world
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    1 年前

    Even if it’s Steam Deck, this just goes to show that desktop Linux is totally viable; it just needs more commitment from companies

      • doingthestuff@lemmy.world
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        4 个月前

        Windows 10 has support into next year. Personally I use Linux and Windows but I’m sticking with gaming on Windows until support runs out. I think next year will be the year of linux