It does say it was cross-posted (to 3 places) at the top on the web.
It does say it was cross-posted (to 3 places) at the top on the web.
I thought it was going to be an adventure game at first, and was excited. Then I realized it’s a party game. Meh.
That article was posted in Sep 2021 and doesn’t seem to have been updated.
I think maybe they aren’t quite updated in some areas. In the US, I checked my console and the web, and it’s still showing the old games, and these aren’t claimable yet.
It was really unfortunate that they included that. I continued to the end, but those were definitely the worst parts.
I don’t use a respirator at all, but I also don’t hang out in that room while it’s printing, and I have a small air purifier that runs in there full time.
I can understand being underwhelmed if you went into it thinking it was going to be Fallout in space. But I went in knowing it was a space western RPG, and I quite enjoyed it. I’ve been thinking about replaying it, and it was just in the Humble Bundle this month, so that’ll probably happen soon. (I played it on PC Game Pass the first time, I think.)
The loading bar that I implemented in our app at work is real. It only advances when it has done something, and it advanced that % of the total when it has done it.
It gets away with that because unlikely other bars mentioned here, what’s it’s doing is a lot of little things that all take about the same time, and so it’s actually a pretty decent approximation of how much is done.
So there’s at least one that isn’t fake. ;)
I think a lot of stuff could fit their tech, if they were willing to go the extra mile and develop standard game features as well. Pokemon Go could be so much more if they implemented more RPG stuff. Ingress might have reached its limit, I dunno… But everything they’ve produced since those has been incredibly bare-bones and boring. And they all sounded like they had potential.
They want to do the absolute minimum amount of work to support their main mechanic, and nothing else… And it’s killing them.
And you think the people behind Genshin Impact are going to make an offline game? :D
I agree that a building/farming game shouldn’t be always-online, though.
I think the PS Vita tried to overreach, and priced itself out of relevance. I feel like I had a lot more fun with my PSP than my Vita, even ignoring the cost, and I think that’s because it had weird features that developers didn’t know how to use properly, and Sony seemed to incentivize devs to use them for any game that was made for it.
If they just mean you won’t have to create a new account, that’s a pretty low bar. I’ve never been impressed with Nintendo’s online support, but wow, this is pretty weak news.
I can just imagine the craziness that would result if he admitted that exclusives are anti-competitive. That would go so badly for all console makers.
It could be a conspiracy, or it could just be that developers implement those features when they get money/help from nVidia and AMD, and don’t when they don’t. Or maybe AMD’s offering is easy to implement and nVidia’s isn’t. I vaguely recall that nVidia’s is tied to the game more tightly than AMD’s is, but don’t quote me on that.
In the end, I expect we’ll eventually converge on a system that both work with, and this’ll all just be a blip in history, like every other standard worth supporting.
It’s not a deal-breaker for me, since I already own a PS5 and I was already looking to stream those games to my computer anyhow, but haven’t got it set up well yet. There’s some weird audio stuff going on, at least.
I am also not interested in buying handheld-only games for another underpowered system, so it’s fine that it streams them from a powerful device instead. If they manage to get the battery life good enough, I’m going to seriously consider it… But not at launch.
This is the first I’ve heard of it. I didn’t know Razr made a folding screen phone. I think I’d heard rumors they were making a “flip phone”, but didn’t imagine it’d be this.
I’m not interested in such fragile displays, or in tiny square displays, so I think this is probably not the phone for me, even if it was in my price range.
I wouldn’t say I’m a fan of them, but I don’t mind them. If there’s a game from that list that I really, really want to keep playing, I can just buy that game. In the mean time, I got to enjoy all the other games that were fun for just a short time.
I definitely prefer XB Game Pass instead, though, where the whole catalog is available no matter when you started and whether or not you clicked a button in time.
Looks like a gaming table with a screen in it. There’s a lot of custom builds like that on Youtube, and there are even a few companies that sell them, I think.
As a developer, the experience is so much better on Android for me. And I oppose the walled garden on a ideological level.
But I have to admit some of the features are compelling. Some of them aren’t even really Apple’s doing, such as Genshin Impact supporting wireless controllers on IOS14+, but not Android at all. Others are built in, such as the lidar scanning.
They haven’t yet tempted me over, though, because phones are incredibly expensive and even if I weren’t opposed to the walled garden, I’m pretty invested in the Android ecosystem now.
At some point I plan to borrow someone’s iPhone and try Genshin on it, and if that works well… Well, I might just switch anyhow. Or maybe I get sick of that game before that. ;)