No need to check, as it’s the same person who posted it in 5 communities, even in Open Source, where it does not belong. So its clearly spam and should be treated as such.
No need to check, as it’s the same person who posted it in 5 communities, even in Open Source, where it does not belong. So its clearly spam and should be treated as such.
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I felt getting ripped off by just reading the article. My recent PC build has 32 GB, is cheaper and the upgrade to 64 GB (meaning additional pair of 16 GB) only costs me around 100 Euros. It’s nice that their devices are probably more effective and need less RAM, which the iPhones proved to be correct. But that does not mean the cost of the additional RAM units are more expensive. Apple chose to make them expensive.
I just made a premature comment and deleted after starting to read the blog post. I did not expect that.
Glad you like it. He always does this in-dept technical explanation, which sometimes is too technical for me. I noticed it wasn’t even the video I wanted to link and updated the reply with the additional link about the water level specifically.
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Here is a very good technical video about this topic: The Bad Jump Design and 30 FPS Gravity of TMNT (NES) - Behind the Code
Edit: I linked the wrong video. Here is the one I wanted to link, from the same guy:
The Broken Water Level of Teenage Mutant Ninja Turtles (NES) - Behind the Code
Exactly. Battletoads isn’t unfair, its just extremely hard (not different from Dark Souls). It’s different kind of hard, compared to Turtles, which had bad controls in example.
I never played that game, but already gave up after reading a lot about it. Another game many people learned to give up is probably Battletoads.
Secret of Mana was originally developed and planned to be released for the SNES CD ROM extension (named Playstation!). It had way more content, graphics and music in CD quality. But, as we know, Nintendo suddenly stopped the plans for CD ROM and Sony created the Playstation therefore. And this angered Squaresoft too, as they had to rework the game and create a cut down version for the cartridge, and it was still more expensive compared to CD too. And later when Nintendo went with carts on N64 again, they had enough and developed Final Fantasy 7 for the Playstation.
Yasunori Mitsuda, the main composer of Chrono Trigger, worked so hard and poured his heart into the game that he got sick and could not work anymore. And because of a hard drive crash he lost ton of in work tracks. That’s why Nobuo Uematsu helped him to finish the scores.
Every software should respect your freedom, not just software that controls your body.
What makes it worse for me is, that I sometimes fall in love with a Free to Play game, instead playing “owned” titles. Then there are the even more enormous count of emulation games with ROMs… and my brother gifted me a Series S where I had tried the Game Pass trial. I don’t know where left and right is anymore.
That website you linked also hosts ton of roms and complete romsets for every possibly system.
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Sometimes I get hyped when a game is on sale and want to buy and download, to play it. But then realize I already have it and immediately loose interest and move on with my life. Humble Bundle ruined my life.
I have tons of games on Steam I forgot to have them. In example I forgot that I had Skyrim and never played it. I’ve tried it this year for the first time in my life, just to see how it is. And immadiately could not play it, because the intro was bugged and I thought its a puzzle I had to solve. Took me until I understood that I had to limit the fps to 60, because Skyrim is buggy if you play it on a 120 Hz monitor.
That’s interesting! I use RSS (and love it) and never tried this on YouTube. You know what, this is actually amazing! Right now I am visiting some channels which I do not want to miss content on and add as RSS News. Thank you for this!
The satire in me says Microsoft would have lost all Game Pass players if they did that. /s (does the s make the satire non satirical?)
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