I run 16 Bit Virtual Studios. You can find more reviews from me on YouTube youtube.com/@16bitvirtual or other social media @16bitvirtual, and we sell our 3D Printed stuff on 16bitstore.com

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  • 350 Comments
Joined 1 year ago
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Cake day: June 16th, 2023

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  • This ^

    Use to sell on eBay for years, and remember a time when we shipped a Scuzzy drive to Australia only to find ourselves in eBay court. Thankfully we kept receipts and won. But as a seller you need to be extremely cautious with what you list.

    I don’t like eBay but for other reasons like 3d printed model resellers who rip models and pictures from thingiverse and sells it like its theres. Even if the model is under a noncommercial license.




  • I like giving the seller the benefit of the doubt, not everyone can be on their a game everyday.

    Honestly while eBay was a nuisance it understandable why it’s set up this way. I was on the other side of this where we shipped a thing and the buyer claimed it never arrived. Which we later proved it did. And considering how rare or hard to find some items are it’s a good service.

    That said I support local sellers in my area before I check eBay. Then eBay but local to my country, the international if the price is right.





  • My reason is that it’s extremely buggy. I find it looses the plot if you are moving more than 1 file at a time, and it often can’t find paired devices even if they are on the same network. Plus it’s over bloated with no default configuration. I.e. I just want to send files. I don’t want it to act as a mouse pointer. And disabling it for each and every device is tedious.

    Granted it’s better than any other alternative apps I’ve found. Which is why it’s installed, even on my iPad.


  • For me, Retro gaming has always been the budget option. And outside of a few rare example where the value of the game was about to sky rocket (see Pokemon XD), I usually wait for the price to make sense to me.

    For me that price is between $5 and $30 depending on the game, system, and how good that game is.

    When I see Cars for the PS2 for $3.99 at a thrift store, I’m not going to say no. But $300 for the SNES version of Chrono Trigger, and the sellers, and the idiots influencers that buy from them, are out to lunch.

    For these games with hyper inflated price points like Chrono Trigger, or Conkers Bad Furday, what I usually look at is re-releases or ROM collections. For a game like Conkers, you can literally buy an Xbox One and Rare Replay for less than what the cart is selling for. If you get lucky you might even get OEM controllers.

    With most retro games outside of license titles getting remakes, and re-releases you should look at remakes before the original. You can probably build a sizable retro game library from the various ROM collections on steam alone. But if you want to play on the original hardware, I do advocate for Piracy of Hyper Inflated games like Pokemon Emerald. Especially since those scalped prices are not going back to the developers who made it, and Nintendo appears to have no desire to ever re-release them. So in my books they are as good as abandon ware, and one foot in the door to the public domain.


  • Lots of “old” games i don’t like. But Retro implies Popular, so that narrows it down for me.

    If I was to choose, it would be the genera of 3D Collectathons during the N64 and PS1 era. I don’t like the idea of being given a game with no direction and be told find your own fun. The N64 was filled with these games, like Mario 64, and Banjo Kazooie, the PS1 would be like Crash.

    The exception to this rule was Spyro which gave the worlds a bit of a story after the first game. Enough to know what to do in a world, so when you stumble into the side distraction you can play them if you want. At times even those have stories.