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Joined 1 year ago
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Cake day: June 9th, 2023

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  • Heroic is a client for GOG and Epic Launcher, so if I install a game from there, I use Heroic.

    Lutris is more generic, and has specific script installers per game, so I use Lutris as a fallback if the game is from somewhere else, or the game does not correctly work with Heroic.

    Then, as a third fallback, I try to install the game with Wine directly, then add it a shortcut on Steam to benefit from Proton through Steam. In the above cases (Heroic and Lutris), they would be using their own packaged version of Wine/Proton, so it’s worth to try it before giving up.


  • Curiosity. It began while trying to play around with programming, and finding a lot of talk and resources about Linux, and then trying it. 3 broken Debian installations just for messing around, then Ubuntu as a more permanent install, all of this alongside Windows.

    Then I began using less and less Windows until I just deleted the Windows partition because I needed more space.


  • The behaviour you mention is from npm install, which will put the same exact version from the package-lock.json, if present. If not it will act as an npm update.

    npm update will always update, and rewrite the package-lock.json file with the latest version available that complies with the restrictions defined on the package.json.

    I may be wrong but, I think the difference may be that python only has the behaviour that package-lock.json offer, but not the package.json, which allows the developer to put constraints on which is the max/min version allowed to install.



  • Mascarade, a board game. It’s a game of hidden indentities, where everyone can lie to try to get all the money and win the game. I’ve had A LOT of fun playing with as much as 10 people. The game can be played between 2 and 13 players, but less than 4 I think it’s not that worth.




  • The controls has been modernized, it feels like a game that launched this year, but everything else is completely faithful to the original. I’ve only tried the original briefly, but I’ve red from people who played both that you could basically follow a guide from 1994 and still be able to get through the remake.

    Aside from that, they added a scrap system which you can collect junk, destroy it, and recycle it for coins which can be spent on weapon upgrades. I think that’s the only major addition in the gameplay itself, and it’s something that was already in a similar way for System Shock 2 with the nanites.