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Joined 1 year ago
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Cake day: June 28th, 2023

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  • Lucky you I guess, we’ve primarily played local coop, 2 xbox controllers and on a clean win10, maybe ~8hrs max. 1 out of 4 levels, the game was either stuck after finishing (had to be closed via task mngr), one player could not respawn for the entirety of the level and the other had to finish it alone, or we just couldn’t get close to boss to kill him. Solo was I think without much of these issues, but ofc not as fun :)


  • If you plan on buying though - do note while it is quite fun, it is also buggy and unbalanced (chars/bikes/lack of necessary boosts on some levels/etc.) in some situations and therefore it might be hard. Played this on local coop with my partner and we got random hangs after crossing the finish line or 2nd player might not respawn after being thrown off the bike, etc. Definitely seems like abandoned by the studio so don’t expect updates. We’ve bought it on a steam sale so it wasn’t expensive or anything, but it is a shame that it wasn’t polished enough.


  • Honestly, it depends on your role within the company as well - if you are a CxO or from IAM/UAM domain, then you can just define a model for this particular “tool” and announce the upcoming change (ie prepare the roles and all, and then clean up existing roles/accesses) that X will happen in next, lets say, 45 days. This will make everyone jump on you of course, buuuuut thats what you want, as at least you will suddenly get people msging you regarding the “why” they need xyz role - et voila you now have your high level list of processes; adjust roles where needed and continue.

    My view on this is that it also kinda depends on the company hierarchy and its sector, but you should be a little dictator - youll reap the rewards for being effective; its the others who ignored your call2action who are to blame :D