True, but I would rather buy a dozen quality $0.99 games with high replay value (still fun 13+ years later) than several dozen “””free””” ad-filled games that constantly bug you for a $3.99/week subscription to get more BullshitCoins
True, but I would rather buy a dozen quality $0.99 games with high replay value (still fun 13+ years later) than several dozen “””free””” ad-filled games that constantly bug you for a $3.99/week subscription to get more BullshitCoins
No they didn’t. I have a 1st gen iPad loaded with old versions of popular games (e.g. Jetpack Joyride, Angry Birds) and there are literally zero ads and in-app purchases.
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This reads like something Mark Corrigan would say on Peep Show lmao
60m2 for people who don’t know yee haw units
There is no point. You paid $25 for cold fast food, the delivery driver didn’t get paid shit and the restaurant didn’t get paid shit. On the bright side, the shitty delivery app might be profitable next quarter after firing 30% of their staff :)
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A marginally faster glass rectangle with 15 cameras, take my money!
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Sounds like a data leak that should be reported…
Cause of death: 15 minute long pre-push hook
Ironically, this was contadicted in the same documentary by the Half-Life devs when they were talking about Xen and how they were aware that it kinda sucked but the deadline was coming up…
Is this kinda like how our management team calls the ‘users’ table in our DB the ‘Identity Store”?
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Devil’s advocate: basically the only proper way to figure out how people are using your product and how you can tweak it to achieve its goal is by firing events and including relevant metadata such as how much time they spent on a screen or how far they scrolled. Telemetry is not necessarily “evil” by default.
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Meh what’s the difference, a digital nonsense machine or an IRL nonsense machine, both with 0 accountability