Their first pathfinder game was so excruciatingly guide dang it I never finished it, and never even considered this game. I kind of assumed it was the same way, where there’s stuff like “Ah, you didn’t return to this unmarked forest on day 7, so now you never get a wizard”
Oh, now I remember having an argument on here with some asshole who insisted I just have “fomo” over this. Sign posting and foreshadowing are only to appease fomo, I guess.
I’ve been saying this in response to a lot of things lately, but… people are emotional. It’s an emotional problem. Management feels a way, mostly contempt, and any studies about how treating people better would be cost-effective don’t matter. Studies show that a 4-day workweek is good for productivity and profits? Nope, feels wrong, can’t be true.
Essentially, people are stupid and I don’t know how to fix it. Can’t just bop a CEO on the nose with a newspaper when he’s being bad, unfortunately.