Just started Summon Night: Swordcraft Story. So far I’m enjoying trying out all the different kinds of weapons and picking up hints about the game’s unique worldbuilding. Now that I’m out of the tutorial section, I’m looking forward to seeing the story pick up and hoping to find a little more variety in the design of the upcoming dungeon levels.
It’s not a real game, just an illustration of what one might look like.
Summon Night Swordcraft Story has active combat (that’s what makes it Tales-like), so probably not what you’re looking for here.