Here from Reddit–might stay a while.

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Cake day: June 16th, 2023

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  • Another facet (at least specifically in America) is to de-stigmatize discussing personal income among the working class. We’ve been melt-brained hard to think it’s as private and taboo as discussing one’s most deep and darkest sexual kinks when really it’s just a tool of the owners to keep workers indentured in the wage-slave economy.








  • No, it’s not a social construct, it’s a description of things that are consumed for nutritional value. Sure, “food” is a social construct in that it’s an English Language word used to describe said items, but every single life form consumes some form of food, regardless of said life form’s society (or more often lack thereof).

    Also there are literally objective things innate to certain objects that make them food so you’re entire initial premise is idiotic.












  • Donebrach@lemmy.worldtoMemes@lemmy.mlEA gonna EA
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    2 months ago

    Considering that most titles are cross platform I’d say it’s actually much more difficult to produce games these days than it was in the past (see Cyberpunk’s shaky release due to it trying to run on everything under the sun at launch—and being forced out too early due to investor demand). It’s not like game engines and other development tools make it so people press a button that says “make game” and the game pops into existence.

    My main point is that games have not actually gone up in price for over two decades. And, as you have pointed out as well, there are an awful lot of actual things to complain about with the gaming industry. The out of pocket cost we pay to play the games is really not one of them.


  • Donebrach@lemmy.worldtoMemes@lemmy.mlEA gonna EA
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    2 months ago

    So… Like I said, there are plenty of things to complain about in the gaming industry aside from the price of AAA titles (which contrary to your claim) have remained priced at about $60 for the past 20+ years. These so-called price hikes are non-existent, and based on inflation, are actually price decreases. Yes, most profits for everything (not just games) go to the CEOs and investors, that is the root cause of the destruction of the western world.

    Also there are myriad fantastic indie titles that only cost like $20 so, uh, go play them instead?

    As for your claim of digital releases briefly being cheaper than physical copies—I don’t recall that ever being a thing. Granted, I was mostly a console gamer from the 90s through the early 2010s so maybe I missed that.


  • Donebrach@lemmy.worldtoMemes@lemmy.mlEA gonna EA
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    2 months ago

    So because someone made something as a hobby that means other people shouldn’t be paid for work? Also, sure, tools exist to ease in the production of a game (and in every other creative media), doesn’t negate the fact that people’s talent and work are what make the product exist.