On the Pro, Quality mode is 2176x1224 at 30fps
And Performance mode is 1536x864 at 60fps
Developer of Deus Ex Randomizer, StarCraft 2 Randomizer, RollerCoaster Tycoon Randomizer, Build Engine Randomizer, and Groovie 2 in ScummVM
On the Pro, Quality mode is 2176x1224 at 30fps
And Performance mode is 1536x864 at 60fps
Personal Picks:
I just used a little JavaScript to do it
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Deus Ex only at #44 :(
Yeah definitely a little bit before Win95. The 7th Guest was early 1993, and Myst was end of 1993
Now we just need to wait for Microsoft to ditch Windows lol
I could see them abandoning Windows as it is and instead making their own Linux distro, maybe in like the year 2100 lol
Yeah anyone who thinks 3D games without loading screens are only possible on SSDs needs to go back and play Dungeon Siege or Asheron’s Call. GTA3 mostly didn’t have loading screens either.
The Witcher 3 wasn’t even that long ago and it didn’t need loading screens on HDDs. (traveling between the main big areas did, but I guess that’s more because they didn’t have an animation of Geralt taking a boat or something, everything else streamed fine)
I feel like internet users have become so lazy, stubborn, and resistant to change. I’m pretty sure it used to be easier to get people to move to new things like new forums, Xfire, Ventrillo, IRC, ICQ, AIM… people used to try new things
Yeah I think of downvotes as like micro-moderation, or crowd sourced curation. It’s generally a good feature.
Doesn’t beehaw defederate lemmy.world?
This means game devs will start focusing more on better performance and optimization, right? …RIGHT?
Watch Digital Foundry, very very few AAA PS5 games can do 4k AND 60fps (which is what I assume you mean by “high framerates”, although 60 isn’t really that high it’s just mid). Probably none of those are doing ray tracing at the same time. Most PS5 games have upscaling enabled at all times because they’re rendering at much lower internal resolutions. PS5 Pro is not even twice as powerful, it’s not going to be capable of pushing 4x as many pixels per second. There’s a reason why they’re still talking about their upscaling algorithms.
“Advanced ray tracing” is not a technical term that exists it’s just marketing speak. And obviously they couldn’t say path tracing because they won’t be doing much of that like a 4070 or 4080 can do.
Here Digital Foundry is comparing the PS5Pro to the RTX 3070 Ti, which is much weaker than the 4070 https://youtu.be/W2wOn8zS8dU?t=3577 (the 4070 has more VRAM than the 3070 Ti that they mention there)
The 4070 is similar to the 3080, which is a pretty decent lead over the 3070 Ti. The 4080 is leagues above them all.
It won’t come close to a 4080 so that isn’t a sensible comparison. I think it’s estimated to be slower than the regular 4070.
IDK why you mention 4k and max settings and high frame rates, PS5 Pro won’t do these things. It’s not even twice as fast as the regular PS5 which in many games drops below 1080p 60fps medium settings.
my favorite was Where In Space, great music too
The Duke was so good!
For these discussions I think it would be good to link relevant communities.
I don’t think there’s a community just for Monkey Island, but there is [email protected]
I played the first Monkey Island as a kid with my family and still love these games. Great humor, puzzles, and music. #1 is probably still my favorite, all of them are great except maybe #4 I still need to play (now that it works in ScummVM it’s a lot better with modern computers). #2 is probably the hardest game in the series. Tales of Monkey Island is maybe the easiest but still good. Return to Monkey Island was also very good.
Zelda: Minish Cap, and Castlevania are my favorites
used to buy the tickets to the park
the restaurant was not in a ticketed park, it was in Disney Springs which is a freely accessible public area
I’m surprised this wasn’t already standard?