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Cake day: June 30th, 2023

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  • I think the situation is more nuanced than that.

    Of course, the F-35 program was an incredibly expensive mess (litterally the most expensive weapon program of all time), because of conflicting specs, data leaks, political infighting, cost overruns which are the stuff of legend, etc… At some moments, there were certainly reasons to think the whole program would collapse on itself like wet tissue paper.

    But there are operational F35 now. 900+ as of 2023, which is 4 time more than the rest of Gen 5 fighters combined. And performance-wise, it is good, especially on the stealth & avionics parts. On the other side, the J-20 is largely unproven (probably a decent design, but not as good), and the Su-57 is a bunch of glorified prototypes.

    Now sure, cost is high, maintenance is time-consuming, availability somewhat below target, but it’s not particularly surprising for high-performance equipment. It may fall short of the ambition of the program on the cost part, but by itself it’s a dangerous and fully operational fighter.


  • If the game is reasonably well-coded, there’s not going to be any obvious difference between a game running on Windows, a game running native on Linux, and a game running using Proton.

    I mean yeah, you could have some performance impact (usually light, occasionaly not so), maybe video not playing (some games use video formats for cutscenes which can’t be distributed on Linux installs), or maybe issues with windowing (Tropico 6 has an weird bug where the game mouse pointer has a bit of offset compared to the real one, until you change screen size).

    But in most cases, if it works, it works the same.







  • I don’t disagree with you on the principle. But at this price tag (a significant part of the budget of a major Metropolitan area), you don’t only need to know it’s good : you need to know by how much it is better ; when the payoff is going to begin ;and how to you make sure you don’t create issues which will persist for up to a century. Granted, large road projects aren’t cheap either.

    It also tie a significant amount of money each year to pay for continuous operation of these transportation, and for the moment, there is a significant number of transportation jobs which can’t be filled. Roads are costly too, but can withstand these employment issue… for a time.

    US cities probably should invest much more in this area, but there are limits to the ability of these project to solve transportation issues.




  • I think a lot of people are misunderstanding what Proton actually brought to Linux gaming.

    I had been running Linux exclusively for some moths in 2013-2014, and trying to get games to work on Linux felt like this : Wine is likely able to run it if you can found the right configuration, but good luck with that. I think the only game I managed to run without issues was Civilization 4, so I rolled back on Windows some time later.

    Of course, Valve contributed to Wine, and projects like dxvk and others are major achievements (if a team effort), but that’s not their main contribution. Valve understood that gamers may be somewhat more tech-litterate than other people, but that making games work on Linux should be easy. And that’s what Proton was made for.

    Nowadays, most games I buy on Steam work out of the box. I sometimes forget to check protondb before buying a games, and I rarely had an issue. Even if in 2018 you had to tinker a bit, you rarely needed more than to choose the correct Proton version (big up to Glorious Eggroll).

    I think it’s symptomatic of the situation of the Linux Desktop : technically, it’s where it needs to be. But there is still a gap in accessibility and easiness. Tinkering is nice, but you should not have to do it to have something that works.