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Joined 9 months ago
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Cake day: October 12th, 2023

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  • Not to mention, it is entirely possible to get home from work, play, and then realize you are now late for work.

    Its just engaging on a level that most modern game’s can’t hope to achieve.

    Hell, I’ve installed a game (old), then installed mods, then resolved all the mod issues, then launch it to realize I don’t actually want to play it.

    Factorio? Mods are easy, and vanilla is enough to keep someone occupied and happy if they lack internet or something.

    Its light weight too, it costs me virtually nothing to install it on anything that can run it.




  • I have an analog clock in my man cave. Its very steam punk in design. It is NOT accurate and is ONLY a decoration piece that gets corrected when I can spare the attention. It runs fast, if anyone cares.

    Ultimately, my wife liked it, bought it for me, and put it up. Not gonna upset her over something I really don’t care about.





  • Honestly, I pay for top of line parts. I realize I’m limitiing myself on good games, but…

    I paid for this shit, I try to keep top of the line because it is still my hobby (though, my time doesn’t allow anymore) and I want to push my hardware.

    Low bit games, however good, don’t get a chance because… god damn, I expect better. I’m a 80s baby, and 90s kid. Nickelodeon early nick toons are my jam.

    I paid for it, let me experience it.

    I want to PUSH my hardware, and fine tune for play-ability, as expenses allow.

    That being said, I love MMOs and realize how hard they can be to “upgrade” for all users… but damn, I don’t have the time or energy anymore. I wish I could raid EQ bosses like I was 13 on summer break, but I fucking can’t.

    At the end of the day, I hope creative minds create new paradigms in gaming with limited resources. At this point, it is the only way we will grow. AAA studios make rehashes of former successes, which fail, and no one wants them. Gameplay has died, its been several years, and as an “old-head” (Quest for Glory 1 was my first PC game, with parser prompts) and I miss games. Even those are simple by today’s standard - but they still stand up in a shorter format.



  • I will cheat in single player games. I give it a solid “first time” unmodded play through. If it’s good, I’ll do other “paths” or “builds” depending on the game.

    Then make it a little more… interesting, or different even.

    Then you work up to Total Conversions, and thats fucking great for longevity.

    Then at a certain point, its quality of life. I don’t want to spend 20 hours getting to the “interesting” part of the game. I can no longer get even just an hour to dive into a game uninterrupted. I love immersion; in the past it was an unhealthy escape mechanism, now when I get it, its a breath of not dealing with my day to day shit for just a little bit. Life always gets in the way of living, at least the way we want or need to in the moment. But I digress…

    But cheating in a multiplayer game really defeats the purpose of multiplayer. An unbalanced play field isn’t fun for anyone.

    I’d like to see more games embrace a modding community. If you and a few friends want to play with mods A, B, D, and F, more power to you guys. Keep enjoying that game.

    Just don’t force an imbalance on other people.




  • Case@lemmynsfw.comtoMildly Infuriating@lemmy.worldI'm not your pardner, guy!
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    3 months ago

    Pretty sure checking a post on their site, say for a BG3 build idea, doesn’t constitute abuse.

    The powers that be sacrificed their only value, their user base, to make money quick. We’ll see how it plays out long term, but I’ve moved away from social media. My lemmy use is only on my desktop at this point, and I get precious little time at it, so most of it isn’t spent on lemmy.






  • I have one.

    Its fun.

    But on the subject of rolling codes, I was able to get through a security gate that relies on, essentially, a garage door opener.

    The exploit relied on the ridiculously low amount of rolling codes it cycled through.

    Capture one, and try it a few times to get through.

    Cars are more robust. Despite tinkering with it for about 8 hours, I wasn’t successful with defeating it. That being said, I picked up the device, in part, to start messing around with various signals as an educational tool.