I’m not sure Microsoft did this generation of consoles any favours by launching the Series S.

  • Spuddlesv2@lemmy.ca
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    1 year ago

    The Series S specs exceed all the listed minimum specs on the BG3 Steam page for PC. How is the Series S holding anything back when they apparently support their game on shittier PCs?

    • magic_lobster_party@kbin.social
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      1 year ago

      The problem is that they have couch coop play. They struggle making it work with Series S. From what I understand, they cannot just make a separate version without coop just for Series S. All game features in Series X must also be available on Series S. I guess that’s a limitation imposed by Microsoft.

      With PC you don’t have that limitation. If your computer can’t do couch coop then too bad for you. Minimum specs probably doesn’t account for coop.

      I’m not sure why they don’t remove couch coop completely from the Xbox versions. Probably because they think it’s removing too much of their vision of the game.

      • teft@startrek.website
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        1 year ago

        So because 5 people on the face of the planet don’t want to use the internet like modern humans the rest of us have to suffer? When was the last time anyone actually used couch coop? It was Halo 2 for me.

        • Katana314@lemmy.world
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          1 year ago

          It’s an “if you build it they will come” issue. People stopped with couch parties because no games supported it anymore. When I’ve done it, most games in question had the option for internet play but it just wasn’t as social.

        • Nighed@sffa.community
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          1 year ago

          A lot of people would love to have more split screen co-op (or Vs) games.

          Its stupid that if I have a friend round I cant play a multiplayer game with them.

    • IWantToFuckSpez@kbin.social
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      1 year ago

      Probably because MS wants feature parity for both consoles. Like the minimum PC spec most likely runs split screen like dog shit. But MS will not accept that for the Series S

    • Dum@reddthat.com
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      1 year ago

      It may be due to Microsoft demanding certain minimum configurations: at the very least minimum resolution and minimum frame rate. On PC you can always go down to 240p and/or live with 10fps in very high density scenes. Microsoft can (and will) just say “no” if they try that on the Xbox S

      • Spuddlesv2@lemmy.ca
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        1 year ago

        I understand that but surely the articles should be “developers lie about minimum specs on PC” surely. I believe the concept of a lower priced and accessible console should be encouraged. If that means developers have to try a little harder to support people who buy a cheaper console then so be it.

        • Dum@reddthat.com
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          1 year ago

          I guess that’s debatable, depends on how you define what “it runs” means. PC gamers with dated hardware may be fine with playing on 1080p, while on the Xbox Microsoft might veto if it doesn’t run on 1440p and 30fps. Of course weaker hardware won’t run everything faster hardware can, you can’t just sprinkle infinite magic optimization dust on a game, there are simply limits what’s possible with weaker hardware, and once you’ve reached them you can’t just shout “enhance” like in CSI Miami.

          • Spuddlesv2@lemmy.ca
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            1 year ago

            So MS enforcing a level of quality is a good thing then. The alternative is 12 fps at 720p.

            • Dum@reddthat.com
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              1 year ago

              Not in my opinion: if you read the article, it clearly says that Microsoft enforcing a level of quality for dated hardware leads to devs abolishing features that the hardware series S hardware won’t be able to support. They also can’t decide to not support the S unless they abandon the Xbox series X as well. It leads to lower quality games for everyone, not just series S owners.