A new lighting solution on the horizon. Delivering path traced lighting in world space, meaning off-screen light sources can contribute. This is not RTX Remi...
This is one reason why I’ve gone away from the “huge pile of mods” for revisiting old games and play them close to vanilla. I guess it comes down to what kind of immersion does it for you, but visual immersion is something where that missing 1-5% can really break it, or you can tune yourself into how it looks as-is and mentally get over that it doesn’t look brilliant on the small scale. Lots of games released in an era have a similar visual ‘look’ or characteristics, and are often designed around it (how visible things are in the light/dark)
This is one reason why I’ve gone away from the “huge pile of mods” for revisiting old games and play them close to vanilla. I guess it comes down to what kind of immersion does it for you, but visual immersion is something where that missing 1-5% can really break it, or you can tune yourself into how it looks as-is and mentally get over that it doesn’t look brilliant on the small scale. Lots of games released in an era have a similar visual ‘look’ or characteristics, and are often designed around it (how visible things are in the light/dark)