Every year, Time Magazine issues a list of the 200 best inventions of the past 12 months. Frankly, I don’t know how the editors do it. The dirty secret of
I tried the Oculus 2 and liked that it gave me a very physical way to game as opposed to sitting in a chair. Unfortunately the weight on my head and sweaty headpiece were ultimately a turnoff. The glasses style devices (XReal, Viture, etc) are a much better fit for me and mine has 3DOF motion tracking so it works as mouse view in most games without requiring VR support. It’s much lighter and I can wear them for hours without the strain and sweat. Newer glasses are coming with cameras for 6DOF, hand tracking and eye-tracking is not to far off as well.
These glasses are powered by a phone or a pc with USB DP alt mode. This gets the battery and processor off the head and makes for an un-tethered experience (with a phone).
This. Headsets are never going to take off. I’m somewhat surprised Apple launched the Vision Pro; I think Steve Jobs wouldn’t have settled for anything less than lightweight minimally invasive AR glasses.
I tried the Oculus 2 and liked that it gave me a very physical way to game as opposed to sitting in a chair. Unfortunately the weight on my head and sweaty headpiece were ultimately a turnoff. The glasses style devices (XReal, Viture, etc) are a much better fit for me and mine has 3DOF motion tracking so it works as mouse view in most games without requiring VR support. It’s much lighter and I can wear them for hours without the strain and sweat. Newer glasses are coming with cameras for 6DOF, hand tracking and eye-tracking is not to far off as well.
These glasses are powered by a phone or a pc with USB DP alt mode. This gets the battery and processor off the head and makes for an un-tethered experience (with a phone).
This. Headsets are never going to take off. I’m somewhat surprised Apple launched the Vision Pro; I think Steve Jobs wouldn’t have settled for anything less than lightweight minimally invasive AR glasses.