• Katana314@lemmy.world
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    1 year ago

    I’ve avoided all FromSoft games after poor user experiences in DS1, DS2, and Bloodborne. I still generally enjoy hard games when they’re done well; Ori, Furi, and Tunic being a few favorites - but I’d be curious if Elden Ring finally made any QOL improvements to the beginner experience. Having it on Game Pass would be a great way to just try it out with no commitment.

    • LoafyLemon@kbin.social
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      1 year ago

      In my opinion it’s a completely different beast. The gameplay is much more fluid and forgiving while still being difficulty, just without all the jank.

      • Virkkunen@kbin.social
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        1 year ago

        I wouldn’t call them hard games, they’re just precise with a sprinkle of bullshit. It’s all about the timing, enemies follow attack and movement patterns that you can quickly analyse and work around, dealing substantial damage with minimal effort, and then you get hit by an enemy phasing through a wall just as you start chugging your estus flask because Myazaki

      • iNeedScissors67@kbin.social
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        1 year ago

        It’s not that they’re outright difficult, it’s all about watching enemy attack patterns and memorizing them. I can do a no-death run of the first Dark Souls game now and I don’t even like difficult games, I play every game on easy the first time, but the FromSoft development style pulled me in hard.