• Kerred@lemmy.world
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    1 year ago

    Has any info been leaked about how much money Xbox pays companies to have their titles on game pass?

    I have trouble figuring out what keywords to search online.

    In the past I recall Microsoft paid $10 million for a one year exclusive to GTA 4 DLC, and in that court case it was revealed Epic paid $1.3 million for the Batman games for the free week.

    I can only imagine MS pays From Software Monthly, and I can also surmise MS knows how many digital downloads sell so they have leverage in negotiating a price with From Software.

    Unless no one cares enough about thos to dig, or the info is public on their shareholder financial statements and I’m too dumb to find it.

    • Vordus@lemmy.blahaj.zone
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      1 year ago

      I believe all we know is that everything is open to negotiation, so some companies will take an up-front fee, some get paid per player, and some take a combination of the two. But I suspect the actual amounts involved are so vastly different as to completely useless for analysis.

      • Kerred@lemmy.world
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        1 year ago

        That sounds like a fun job being the Game Pass negotiatior. That must be a rabbit hole no one will ever know about of all the weird wheelings and dealings and language used.

        If you ever want to dig up a hot mess I recommend the deals with Hasbro/EA/Fantasy Flight Games.

        One example is FFG could make any star wars product they wanted as long as it wasn’t classified as a board game or video game. So they made “miniatures”, “cards”, and “apps” but no board games or video games despite them obviously being so 😆

        The other weird deal was vendors had to buy Star Wars products through third parties for some reason but not direct from the maker

  • robmexx@lemmy.world
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    1 year ago

    Now I’m happy, that I couldn’t play it because of lack of time. That would be mega.

  • Katana314@lemmy.world
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    1 year ago

    I’ve avoided all FromSoft games after poor user experiences in DS1, DS2, and Bloodborne. I still generally enjoy hard games when they’re done well; Ori, Furi, and Tunic being a few favorites - but I’d be curious if Elden Ring finally made any QOL improvements to the beginner experience. Having it on Game Pass would be a great way to just try it out with no commitment.

    • LoafyLemon@kbin.social
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      1 year ago

      In my opinion it’s a completely different beast. The gameplay is much more fluid and forgiving while still being difficulty, just without all the jank.

      • Virkkunen@kbin.social
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        1 year ago

        I wouldn’t call them hard games, they’re just precise with a sprinkle of bullshit. It’s all about the timing, enemies follow attack and movement patterns that you can quickly analyse and work around, dealing substantial damage with minimal effort, and then you get hit by an enemy phasing through a wall just as you start chugging your estus flask because Myazaki

      • iNeedScissors67@kbin.social
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        1 year ago

        It’s not that they’re outright difficult, it’s all about watching enemy attack patterns and memorizing them. I can do a no-death run of the first Dark Souls game now and I don’t even like difficult games, I play every game on easy the first time, but the FromSoft development style pulled me in hard.