These laws will ban rewards for spending money within a game for the first time, ban rewards for buying consecutive microtransactions, and ban rewards for daily log-ins.

  • Stovetop@lemmy.world
    link
    fedilink
    English
    arrow-up
    8
    arrow-down
    1
    ·
    edit-2
    11 months ago

    I haven’t had a look at the original text from China, but wondering how much they accounted for. Any of these rules could be easily circumvented if they didn’t account for multiple scenarios.

    Rewards for spending money within a game for the first time

    “We don’t have a reward for spending money for the first time, but everyone does have a digital coupon for $5 off of their first $10 purchase when they make an account.”

    Rewards for buying consecutive microtransactions

    “The players don’t get any extras when they buy more of our digital currency, but every gacha pull does make the next 5 pulls a bit cheaper.”

    Rewards for daily log-ins.

    “No, we’re not giving rewards for daily log-ins, but players can buy this bonus that adds a gift-giving NPC to the main town for 30 days, who will trade a small parcel of premium currency for a single gold coin once per day.”

    • lolcatnip@reddthat.com
      link
      fedilink
      English
      arrow-up
      1
      ·
      edit-2
      11 months ago

      How do Chinese judges react to transparent attempts to circumvent laws that have the same effect as just breaking the law? I wouldn’t expect them to fall for the “I’m not touching you” defense.