I believe The Beatles: Rock Band came the closest to being perfect. Eveything about that game was just beautifully done and the only things missing was Pro Drums, an option for Keys, and a few more Beatle songs (Hey Jude, Strawberry Fields Forever, Yesterday etc. etc.)

  • Lumu@beehaw.org
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    1 year ago

    Maybe Tetris? Such a simple concept, and it’s one of the most popular games of all time.

    Minecraft for similar reasons. Even if it has become more complex in recent years, the core of it is just…you can break everything and build anything. It’s hard to say that isn’t a perfect sandbox.

    More personal opinion though, maybe Super Mario Odyssey.

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    1 year ago

    Outer Wilds. I consider it the best video game ever made and I’ve spent quite some time thinking about if there’s something I could add, change or remove that would improve it and so far I’ve yet to come up with anything of substance (beyond tiny QoL changes or reeeally nitpicky stuff).

    • MrBobDobalina@beehaw.org
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      1 year ago

      I’ve just joined beehaw, this is my first browse, and one of the first comments I see is for Outer Wilds… Feels good. One of my favourite games / stories / media / art pieces ever. I love it and all of the brilliant minds behind it, I’ve never thought so about a game once finished anywhere near as much as this one.

    • interolivary@beehaw.org
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      1 year ago

      Outer Wilds is one of the more interesting games to come out in recent memory, but personally I just didn’t like the

      spoiler

      fairly tight (for me) time limit. I like to do things at a slower pace for a variety of reasons, and I’d love to have a way to change the time scale so that things don’t happen in just 20-something minutes.

      I know it theoretically gives you infinite time to explore and do stuff, but that one cycle is always ~20 minutes, and that’s what I’d love to be able to slow down.

    • DeadSpy2@beehaw.org
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      1 year ago

      You could always add the DLC :D (I’m half joking of course, but it’s soooo good. I think it’s on par, if not a little bit better, than the main game.)

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      1 year ago

      I still need to get around playing the DLC but I feel like I’d need to watch a video to get caught up on the story. That said, yeah, the gameplay and story is absolutely incredible. Perfectly-executed mystery box.

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    1 year ago

    Chrono Trigger. It’s basically the evolutionary peak of the NES-era console RPG. Every aspect, including the story, art, game mechanics, and music, are best-in-class, with no obvious room for improvement given the technical constraints of the time.

    • Adora 🏳️‍⚧️@beehaw.org
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      Holy shit Chrono Trigger rocked my world so fucking hard. I played it on an emulator in like 2000. I’ve forgotten a lot of stuff yet I still remember the impression this game left on me. It was like holding my breath at the end there goddamn.

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      1 year ago

      I have great expectation in Sea of Stars exactly because I loved Chrono Trigger suo much.

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    1 year ago

    Super Metroid. It’s an amazing game if you play it normally, and you can branch out into sequence breaking tricks pretty easily. It basically created/popularized an entire genre of games.

    • bbbhltz@beehaw.org
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      1 year ago

      There are lots of great choices here, but Super Metroid is mine as well.

      Gorgeous game, great music, not horrifically difficult once you figure things out.

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    1 year ago

    FTL. It took a concept and ran with it. Plus a great soundtrack. It has a great replay value as well.

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    I would interpret “perfect” as “i can’t find anyhing negative to say about this game”. So for me the candidates are:

    • Portal 1&2
    • Factorio
    • Outer Wilds
    • FTL
    • TowerFall: Ascension
    • Dishonored 2
    • Prey (the Arkane studios one)
    • Minit
    • and maybe Nidhogg
  • Cableferret@lemmy.tf
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    1 year ago

    The original Deus Ex. The storyline, the way the game world reacted to your actions and made it feel like your actions were relevant to the world around you instead of just being a static place where stuff happened to you…

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    1 year ago

    I think I would have to go with Stardew Valley. It has something for any mood I’m in.

    I can spend my time on the farm, looking after the animals, crops, reorganising. I can go and be social with the neighbours, help them out, do some work towards the community centre. If I feel adventurous I can go explore the mines fighting monsters.

    Where I’ve done all that I can start again on a new farm and try a different strategy, I can even play with friends and work together. Its just cozy fun.

    • m3adow@feddit.de
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      1 year ago

      Don’t forget the rich modding possibilities and the exhaustive mod landscape.

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        1 year ago

        I couldnt speak to them as Ive never tried the mods. They look cool though.

        I first got Stardew, on my switch, during my university days. My wife and myself spent a couple of weeks over christmas playing everytime we could. I have purchased it on PC but not really played it.

        I mainly play it now on my phone, its a perfect stress reliever, I can nip on for 5 minutes and still achieve something. Neither support the mods!

        One day I will get into the mods! oh yes

  • ShovelKnightFan@beehaw.org
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    1 year ago

    Gotta be Portal 2. The puzzles are fun, the difficultly curve is reasonable, and the writing is fantastic. Truly the only complaint I have is that I wish there was more of it.

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    Both Portal games are perfect. Portal 1 did some much great stuff and portal 2 said fuck it and decided to be more perfect then the first.

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    My vote is for Slay the Spire. Invented the deck-building roguelike genre and did so with an interesting setting, simple but appealing artstyle, memorable soundtrack, and very tight balancing across 21 difficulty levels.

    Also Tetris, but that’s already been said.

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    1 year ago

    I’ve said it 1 million times and so have many others, but it is and will always be Ocarina of Time. It’s the only game I play through every single year and still love every single second of it.

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    1 year ago

    Chrono Trigger: every aspect (graphics, gameplay, story, music, replayability…) has such level of polishness that it’s still outstanding almost 30 years later.
    No other JRPG has come even close and, as a Final Fantasy fan, that’s hard to admit

  • SbisasCostlyTurnover@feddit.uk
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    1 year ago

    For a game to be perfect I think it’s got to be absolutely pinpoint in achieving what it sets out to do. Doesn’t matter if it’s a small game, or an expansive open world.

    I’m gonna go with Superhot. For my money it took an idea, and ran with it to its natural conclusion. It’s laser focused on that one core mechanic and pulls it off so well that I don’t think anyone else has even tried to replicate it.

  • LucyLastic@beehaw.org
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    1 year ago

    The Hunt for Red October on the C64 - varied levels, great art and music, really good difficulty curve.