I am mostly posting this article because MMORPGs are one of my favorite genres, despite my lack of time to play them these days. But overall I have been pretty disappointed with the direction the genre has taken. Moving more towards solo-play, story-heavy, and small-scale theme-park style content.
For a deeper look into the way modern MMOs are changing with regards to player interaction, this is a must-read paper
https://docs.google.com/document/d/1XfTt_Q795XvZa2t2gAahfF5G3zp56n04oTALPvNAsFM/edit?usp=drivesdk
Oh this looks interesting. Thanks for sharing.