• mrbubblesort@kbin.social
    link
    fedilink
    arrow-up
    22
    arrow-down
    16
    ·
    1 year ago

    If there’s only 1 lesson you take from this, it’s that you should never pre-order, never kickstart. Risk should never be offloaded to the consumer

    • PM_ME_FEET_PICS@sh.itjust.works
      link
      fedilink
      English
      arrow-up
      52
      arrow-down
      2
      ·
      1 year ago

      Pillars Of Eternity, Rimworld, FTL, Shovel knight Divinity OS 1 and 2 were all made possible thanks to kickstarter.

      Without the success of kickstarter games there would also be a snowball effect. Games like BG3, Outerwilds and Stray would not have been made.

      • mrbubblesort@kbin.social
        link
        fedilink
        arrow-up
        12
        arrow-down
        11
        ·
        1 year ago

        For every success, there’s 100s and more failures, scams, and unfulfilled promises. Developers should seek traditional funding if they’re so confident in their idea. If I’m taking a financial risk on a developer, I should get a financial return if it succeeds. “Kickstarting” is a fancy way of saying “lets socialize losses and privatize profits”.

        • Magiccupcake@startrek.website
          link
          fedilink
          English
          arrow-up
          3
          ·
          1 year ago

          I’ve only crowdfunded a handful of gsmes, mostly vr. Because they can’t get traditional funding. Despite this I want to support projects that could be interesting. Without Kickstarter these projects would not exist, rather than switch to traditional funding.

          I know there’s risk, i know they may never get finished. But its worth the risk in case a true gaming gem comes out.

    • Nima@lemmy.world
      link
      fedilink
      English
      arrow-up
      3
      arrow-down
      1
      ·
      1 year ago

      uh. no? BG3 is my favorite game and it was EA before release.