A brand new Unreal Engine 5.1 title lands in immortals of Aveum - a debut project from Ascendant Studios who make the most of features like nanite and lumen....
It’s a FPS with bullet, grenade replaced by magics. It follows some streamlined lite metroid component for unlocking new ability for traversal and encounters/puzzles are paced pretty okay. Quite a bit of platforming section as well if you like that kind of thing. I have not finished the game yet but it seems to be a pretty short run and can finish over the weekend(no mtx). It does look really nice when you have the rig to run.(I used default settings it picked for my 6800XT and never feel jitter or frame rate dip problem.)
It’s a FPS with bullet, grenade replaced by magics. It follows some streamlined lite metroid component for unlocking new ability for traversal and encounters/puzzles are paced pretty okay. Quite a bit of platforming section as well if you like that kind of thing. I have not finished the game yet but it seems to be a pretty short run and can finish over the weekend(no mtx). It does look really nice when you have the rig to run.(I used default settings it picked for my 6800XT and never feel jitter or frame rate dip problem.)