*Below is an internal email from Hermen Hulst, CEO, Studio Business Group, Sony Interactive Entertainment distributed today to SIE employees. ********************************************************************************** Dear Team, Today, I want to share some important updates from Sony Interactive Entertainment’s Studio Business Group. We consistently evaluate our games portfolio and status of our projects to ensure we are meeting near […]
Neon Koi was developing a mobile action game. Firewalk Studios recently launched and quickly delisted Concord.
But isn’t it featured in the list of games being given a short film via Secret Level? I kind of assumed the goal was to promote it via that episode and re-release the game around the same time.
Fewer than 700 concurrent players means that they probably weren’t making enough money to keep the servers running, let alone bug fixes, or even development.
But isn’t it featured in the list of games being given a short film via Secret Level? I kind of assumed the goal was to promote it via that episode and re-release the game around the same time.
Nothing to say they won’t - it’s actually pretty uncommon for the studio developing a live service to be the one supporting/maintaining it long term.
Fewer than 700 concurrent players means that they probably weren’t making enough money to keep the servers running, let alone bug fixes, or even development.