• HeyListenWatchOut@lemmy.world
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    2 months ago

    There used to be stories (not sure how many were true) of him going to events like E3, Tokyo Game Show, Gamescom, and other developer-centric game conventions.

    He also was a key figure / contributor in some old school PC adventure games like Indiana Jones from waaaaay back in the day.

    • ByteOnBikes@slrpnk.net
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      2 months ago

      Jurassic park? Lame.

      Jaws? Unmoving.

      Saving Private Ryan? Save me from this bore.

      Schindler’s List? Yak yak yak about the Holocaust.

      But I will not take slander from the epic masterpiece that is the Animaniacs.

  • Farid@startrek.website
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    2 months ago

    Can we all please admit that we merely tolerate keyboard as a gaming input device because of the precision that mouse provides? (Except maybe some special cases, like RTS) It’s a glorified typewriter, and we (PC gamers) use it only because at some point, it was all that we had and we just got used to it. There must be something better than a panel of buttons.

    • PunchingWood@lemmy.world
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      2 months ago

      Gaming sticks (and weird ass abominations like trackball mice) were quite popular for some time during late 90s and early 00s, but now they’re mostly limited to certain games like flight/space games and usually part of a HOTAS setup.

      What I miss on keyboard & mouse setups is any form of analogue input, usually best for driving in games and walking faster/slower etc. But nothing is stopping me from just plugging in any controller and it’ll usually work on PC just fine.

      For everything else I simply prefer keyboard anyway, many more buttons and combinations that controllers often lack. Lots of controller supported games these days need ways around having too many buttons by adding modifiers or having to use select-wheels and what not.

      Hell I’d even go as far as adding a Stream Deck to my setup (I don’t even stream), just to have another panel of (configurable) buttons to use for various games and stuff.

    • FeelzGoodMan420@eviltoast.org
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      2 months ago

      Huh? On non-gamepad games (i.e. Dark Souls is an example of a gamepad game) Keyboard is completely fine. I wouldn’t have it any other way.

      This is the first time in my life I’ve ever heard this opinion lol.

      • tfw_no_toiletpaper@lemmy.world
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        2 months ago

        no-gamepad games

        i.e. dark souls

        Who in their right mind plays souls games or any action RPG with mouse / keyboard?? You cannot even play demon souls with a mouse. A mouse is for aiming in shooters and the like.

      • Farid@startrek.website
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        2 months ago

        Notice, that I didn’t say it’s impossible to use KB for gaming, I just said (or implied) that it’s not optimal. It’s not good, it’s just what we have and what we are used to, and there’s a lot of room for improvement. And I say this as a PC gamer of 30+ years. So much so that when I lay my hand on a keyboard it automatically assumes the WASD position, even if I intend to type.

        And I’m glad that I brought this perspective to your attention, because we often don’t question what we are used to since childhood. Hopefully, these discussions will eventually bring us something better, that we have not yet thought of.

        • FeelzGoodMan420@eviltoast.org
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          2 months ago

          It is optimal though. I don’t understand why you are saying it’s not? Aiming with a mouse is 9 million % more effective than thumbsticks. Like that’s reality. If you had two equal skilled teams, one on controllers, and one on kb/m (and it’s a first person shooter), the kb/m gang will win like 99% of the time just based on that.

          You’re just taking your own opinion about kb/m and assuming that it applies to the masses. It doesn’t. Vast majority of people would agree with me. Kb/m is better for non-controller games.

          • Farid@startrek.website
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            2 months ago

            You’re missing my point and just sticking to the usual false dichotomy of KBM vs. gamepads. I’m saying, we should come up with something better than a device designed for entering text, and I didn’t even criticize mice. Keyboard isn’t and can’t be “optimal” gaming device because that’s not its purpose, and it’s not what it was optimized for. Games just adapted to accommodate the devices already included with every PC, with varying degrees of success. That is just a fact, not an opinion. Keyboards weren’t made for playing games, we just adapted to using them, therefore they aren’t optimal.

            Which means that we are yet to develop the optimal device for gaming to use in conjunction with the mouse, one that was designed specifically for that purpose. Just because you “don’t know what else would be better when combined with the mouse” (quote from your other comment) it doesn’t mean that nobody can design something better.

            Yes, controller are purpose built for gaming, and they are definitely far superior in a lot of game genres. But mouse still is better for precision control, be it aiming a gun or selecting a unit. And keyboard is holding it back, because it’s just an unoptimized row of buttons.

              • Farid@startrek.website
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                2 months ago

                I didn’t set a goal to pitch something better, I just pointed the fact that we use unoptimized hardware and hopefully somebody is working on something better.

                • FeelzGoodMan420@eviltoast.org
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                  2 months ago

                  What do you imagine being better though? Like just in general? Some sort of gamepad that has directionals that you use in your left hand while you use the mouse with your right? Something totally different? Like what else is there?

        • trashgirlfriend@lemmy.world
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          2 months ago

          For precise inputs keyboards are really good, stuff like tactical shooters, a lot of custom fighting game controllers are basically just paired down keyboards too.

          Keyboards are pretty fucking cool, analog sticks are easy to use and good if you need the 360 degree movement, but otherwise keyboards all the way.

          • Farid@startrek.website
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            2 months ago

            You’re misinterpreting my point. We can make a device with precise inputs that isn’t a flat slab of buttons, we just haven’t yet. This is not a gamepad vs. KBM argument.

              • Farid@startrek.website
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                2 months ago

                As you mentioned, it’s still a slab, that is only good for a few genres of games. Basically, a flat controller without the analog sticks, which is opposite of ergonomic, and you don’t use that with a mouse.

    • scorp@lemmy.ml
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      2 months ago

      speak for yourself. my Keyboard(s) tolerated me when i got hyperfocused during a gaming session not the other way around.

    • TrousersMcPants@lemmy.world
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      2 months ago

      Nah, mouse and keyboard is great for a lot of things. Strategy games, most MMORPGs. Heck even fighting games are actually really nice on a keyboard if you can get used to it, you can do very complicated movements by just pressing a few buttons, the actual analog input is actually completely unutilized in most fighting games anyway.

      Having such a precise control over the buttons you press as well as having such a large amount of them is really important to a lot of games. And honestly even if we made a unique controller to replicate this precise input, we would still end up using a keyboard anyway because you can actually type messages on it, too.

  • Fedizen@lemmy.world
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    2 months ago

    This is one of like 5 celebrities I would vote for if running for president.