Remember when No Man’s Sky bombed on release but the developers admitted they fucked up and made an effort to mend both the game and their relationship with their player base? That could have happened here.
It’s Bethesda we’re talking about. My expectations aren’t high.
No Man’s Sky was much more lacking at release compared to how they sold the game. And they basically went radio silent for quite a long time.
I don’t see how the two situations are similar.
And No Man’s Sky isn’t that much better now anyways.
Well your last sentence is objectively wrong.
It was a subjective statement. It can’t be objectively wrong.
No he’s objectively right. No Mans Sky has made improvements but they just made puddle wider. It’s no deeper than it was at release.
It’s such a shame too, because on paper, everything they’ve added should make it one of the greatest games ever. Instead, every 3 months they add a new Mechanic that will entertain you for 20 minutes, but doesn’t meaningful interact with any other system they added.
You should play it today before saying such things then, it’s as deep as a lake using your own metaphor. Maybe try an expedition, make some friends, or actually try to see what the game has to offer before shitting on it.
Edit; For some reason I just got the notification today, fuck.
I’ve played it within the last few weeks. Like I said, deep as a puddle. Lots of systems have been bolted onto the side, sure. But the gameplay loop remains largely unchanged since launch. None of the added features integrate into the experience in any kind of meaningful way, they’re all just distractions, little side excursions. Base building? Cool, what are they for? Oh gloried fast travel points. Their primary practical use is to help you build more bases. There’s no real rhyme or reason to engage with any of the new systems added. They’re just novelties you toy around with briefly because they’re new.
Neat, can’t wait to miss it.
Starfield has fundamental issues that no amount of modding or DLC is going to repair. I don’t think I’ve ever been less excited for a content update for a game I own.
I lost interest after they added real money missions
Yeah, fuck this microdlc approach, it fucks up what the “base game” is for mods.
Let me buy the whole game and fuck off, come back when you’ve made something worth paying for.
New Vegas DLCs were basically missions of the same storyline, but were good. This sucks.
I watched the trailer and I have absolutely no idea what this expansion adds to the game.
Are there like any new gameplay mechanics?
It’s a new story all contained in one planet, with everything being handcrafted instead of procgen.
On a side note, I can’t remember the last time I played a DLC that added new mechanics
EDIT: folks, it’s nice that we’re sharing games with DLCs that alter or add game mechanics, but let’s not forget that I said “I can’t remember the last time I played”
Oh I thought it was supposed to be a big update like an expansion kind of thing, it was kinda hard to understand from the trailer the scale of this update.
I guess a handcrafted world will definitely stand out, since most of the procedural content got repetitive so fast.
Skyrim, crossbows. Mass Effect 2, hammerhead levels. Xcom, cyborg mecha super soldiers. Age of Mythology, the titans.
Even more fast travel load screens!
I didn’t even get past the mid point of the story, game’s too boring and the loading screens are too ass.
The ending is stupid. It’s fuckin dumb.
toss howard lies to you
I love this. It always reminds me of Fleetwood Mac, and that’s always a good thing!
I can’t wait to play this. But I’m currently sick so hopefully I’m better by the nightfall and can actually forget about how congested my fucking dumbass nose is. I’d seriously hate to miss this DLC
How can you miss a DLC. Is it a limited time release?
i don’t want to get anything spoiled really
Oh OK, now I get it. :)
I think the complaints for Starfield are valid but I love this game. I can get sucked into it for days trying to complete random side quests while decorating my ship or house