I remember fondly the days of playing Heroes of Might and Magic II, never played HOMM3 or anything after, but as I looked at the latest and most “recent” heroes games… they’re all rated/reviewed SO harshly. Apparently, they never gained steam like the earlier titles. RTS seems to have the same issue, tapering off. Starcraft is basically dried up and dead, and we never got another Warcraft unfortunately. Even WC3 Reforged was a total flop/disaster, people were hoping one day to get Warcraft 4. Would’ve been nice, honestly… But it never happened. as of today, I can’t find a single RTS or RPG I actually enjoy that isn’t some old ‘classic’.
What happened to these genres?
The unanimous game of the year last year is a turn-based RPG, and I can promise you Metaphor: ReFantazio this year will do well critically and commercially, just like Like a Dragon: Infinite Wealth did earlier this year. There are plenty of turn-based RPGs to go around. If you meant turn-based tactics or strategy, same thing; plenty of those to go around as well.
RTS sort of peaked with StarCraft II, at least in terms of popularity, but you find some here and there. Battle Aces and Stormgate are both from ex-Blizzard devs chasing that high, and both are live service, so those two will soon be dead, but there are others out there that are less popular that come out from time to time.
The curse 🥲
For C&C fans, Tempest Rising is C&C in all but name. The most recent playtest felt like a hybrid of Tiberian Sun and Tiberium Wars. It’s not out yet, but I’m very excited about it.