nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 3 months agoStar Wars Outlaws Has Sold Just 1 Million Copies In The Month Since It Launchedinsider-gaming.comexternal-linkmessage-square16fedilinkarrow-up110arrow-down11
arrow-up19arrow-down1external-linkStar Wars Outlaws Has Sold Just 1 Million Copies In The Month Since It Launchedinsider-gaming.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 3 months agomessage-square16fedilink
minus-squaretacosanonymous@lemm.eelinkfedilinkEnglisharrow-up10·3 months ago“Just?” That seems like a lot, considering.
minus-squarevery_well_lost@lemmy.worldlinkfedilinkEnglisharrow-up5·3 months agoEstimates have put the game’s budget at upwards of $250 million, so they’d need to sell at least 5 times as many copies to even break even. Games (from traditional studios, anyway) are crazy expensive now.
minus-squareSupraMario@lemmy.worldlinkfedilinkEnglisharrow-up5·edit-23 months agoThat’s insane for how many bugs it has. What are they spending this money on? It’s clearly not development time
minus-squarealt1804@lemmynsfw.comlinkfedilinkEnglisharrow-up2·3 months agoI agree with what you’re saying but for a Star Wars games that’s crazy low
“Just?” That seems like a lot, considering.
Estimates have put the game’s budget at upwards of $250 million, so they’d need to sell at least 5 times as many copies to even break even. Games (from traditional studios, anyway) are crazy expensive now.
That’s insane for how many bugs it has. What are they spending this money on? It’s clearly not development time
Marketing probably
K
I agree with what you’re saying but for a Star Wars games that’s crazy low