- cross-posted to:
- [email protected]
- cross-posted to:
- [email protected]
That’s quite huge. Now to see if it works as intended
Nice! Just switched to Wayland, and planning on playing around with Godot again this Summer :)
This is the best summary I could come up with:
The open-source Godot game engine has worked its way up to the Godot 4.3 Beta 1 milestone with some exciting achievements.
First up, for Linux gamers, there is finally native Wayland support all set!
This has been a lot of work but all the architecural improvements are now in place and as part of this was also work for enabling OpenGL ES driver support on desktop devices.
Meanwhile for Windows gamers, the Godot 4.3 game engine has an optional Direct3D 12 back-end for those preferring D3D12 over Vulkan or OpenGL.
Godot 4.3 is also bringing a “huge improvement” the pixel stability for pixel art games, various Godot Editor improvements, and multiple rendering improvements.
Downloads and more details on the Godot 4.3 Beta 1 release via the announcement on GodotEngine.org.
The original article contains 177 words, the summary contains 129 words. Saved 27%. I’m a bot and I’m open source!