• ImplyingImplications@lemmy.ca
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      1 year ago

      Don’t buy AAA games at release, and instead try out popular indie titles. They’re usually a quarter of the price and some of them have become my favourite games of all time. Indie games have small teams of passionate devs who have total creative control.

      AAA games will typically release a “game of the year” edition a year or so after release with twice the amount of content the original game had for half the price.

    • YAMAPIKARIYA@lemmyfi.comOP
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      1 year ago

      Nowadays buying games at release is doing yourself a disservice. You pay way more for way less than someone 6+ months later who gets it on sale with fixes already done

  • GreenMario@lemm.ee
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    1 year ago

    Not to be that guy but the Far Cry games seem pretty damn complete and bug free on release.

    • ydieb@lemm.ee
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      1 year ago

      Because they are releasing the same game multiple times with just a splash of paint.

      • irmoz@reddthat.com
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        1 year ago

        I hate to defend Ubisoft, but this isn’t fair at all.

        That “splash of paint” is the world design of entirely unique locations, a full story, a cast of characters, and new arsenals of weapons.

        As an amateur dev I have a bit of insight into this. I can, and have, made an entire FPS system in less than a day. A player that can move, weapons to shoot, and enemies that can target, follow and shoot at the player with the same weapon system. That part is not where the work is.

        It took two weeks to build on that foundation to barely make one small level. And I didn’t even manage to fit in any story.

        The point is, those mechanics that to you are “the game” take infinitely less time to make than everything “the game” takes place in.